MTC Wasteland Travellers (Optional)- Crowded Cities. Mart's Mutant Mod - FWE Master Release.esp Mart's Mutant Mod - Increased Increased Spawns.esp Vault-Tec Experimental Dimensional Safe.espĬRAFT - Workbench and Crafting Expansion combined.espĬRAFT Improvised Weaponry - Unmodeled.espįO3 Wanderers Edition - DLC Anchorage.espįO3 Wanderers Edition - DLC Broken Steel.espįO3 Wanderers Edition - DLC Point Lookout.espįO3 Wanderers Edition - DLC Mothership Zeta.esp SP_Destruction - 3 - Weapons and Ammo.espįound this list which might help as well that came with MTC Wasteland Wanderers as it includes the downloadable content which I haven't got. SP_Destruction - 3 - Misc Movable Static.esp SP_Destruction - 1 - Deadlier Explosions.esp I've got a some what similar load out and I've never had that issue try something like this, I know that CALIBR should definitely go as high on the list as possible. Mart's Mutant Mod - DLC Point Lookout.espįOOK2 - Energy Visuals Enhanced.esp MyFOOK2 - Black & White Tranquility Lane.esp It took me like 3 minutes to make a patch for T3T damage values. Unofficial Fallout 3 Patch - Mothership Zeta.espĮnhanced Weather - Rain and Snow in Fallout.espĮnhanced Weather - Rain in the Pitt Plugin.espĮnhanced Weather - Weather Sounds in Interiors.esp Otherwise you'll end up with the spectacular new visuals, or FWE stats but no visuals (except the crit effect, as EVE modifies the default crit effect, thankfully that makes patches a bit easier). Unofficial Fallout 3 Patch - Point Lookout.esp This does not effect the new quests from WWM. Current items included are Vengeance and the Wazer Wifle which should both have unique meshes with EVE. Unofficial Fallout 3 Patch - Broken Steel.esp A small fix that stops We Want More from inadvertently reversing the changes made to certain items in Energy Visuals Enhanced. Unofficial Fallout 3 Patch - The Pitt.esp Unofficial Fallout 3 Patch - Operation Anchorage.esp Mart's Mutant Mod - Hunting & Looting.esp Mart's Mutant Mod - Natural Selection.esp Mart's Mutant Mod - Feral Ghoul Rampage.esp Can anyone give me some help? Here's my load order as it stands.įOOK2 - World And Neighbourhood Kit.esm Maybe now it has something to do with load order. I've tried manually giving myself xp, as that worked last time - no luck. Every time I get back into fallout 3 with the new mods I really like I get a crash whenever I hit done after picking a perk on the level up screen. Blackened FWE + EVE + Project Beauty.This is getting really bloody annoying. FO3 Wanderers Edition - Optional Restore Tracers.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC Broken Steel.esp Bornagain Outcast T-45d Texture Patch.esp Maybe you installed them in a kinda "non-optimal" order :/ĭownload and install BOSS and let it sort the mods for you (Put the merge patch at the end, regardless what BOSS says). I can't spot anything that could cause your issues. It's name has been changed from 'Energy Visuals Enhanced' in Fallout 3, to 'Essential Visual Enhancements' for New Vegas. Here's my new load order maybe you can spot something.īlackened FWE + MMM + EVE + Project Beauty.esp I started getting crashes again from the crit visuals when I'm semi close. Manufacturer: Advanced Micro Devices, Inc.Ĭhip type: AMD Radeon(TM) R4 Graphics (0x9851)ĭevice Key: Enum\PCI\VEN_1002&DEV_9851&SUBSYS_F9381179&REV_05ĭang, I may have jumped the gun on that one. Processor: AMD A8-6410 APU with AMD Radeon R5 Graphics (4 CPUs), ~2.0GHz Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - Master Menu Module.esp FO3 Wanderers Edition - DLC Anchorage.espįO3 Wanderers Edition - DLC Broken Steel.espįO3 Wanderers Edition - DLC Point Lookout.espįO3 Wanderers Edition - DLC Mothership Zeta.espįO3 Wanderers Edition - Alternate Travel.espįO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
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